ABOUT

The value desk for Steam.

Steam BANGERS scores every game on Steam by whether the price matches what you get, and prints the answer as one number from 0 to 100, the BANG Score.

Games are art, and worth is subjective. Length is a design choice; a game built to run six hours is not failing at being twenty. The score reads value-fit: the price against how a game reviews and how long it was built to be. That is how a six-hour game people love can outscore a sixty-hour one people slog through.

The score is absolute, so a game's number does not change because some other game launched.

What goes in

We weigh these into one number. We never publish the weights. The recipe is the one part that stays ours; everything else, sources included, is on the table.

The tiers

BANGER85-100Great for what it costs, however long it runs. Buy it now.
Worth it68-84Strong reviews, priced about right for what you get. Fine at full price.
Fair50-67Worth playing, but the price is ahead of the value right now. Wait for a discount.
Skip0-49Pay full price and you wasted money. Too steep for what you get, or reviews you can't bet on. Only at a deep cut.

How to read a verdict

Every game page opens with one command, derived from the tier and the game's own BANGER price. It means exactly what it says:

Below the verdict, each input wears a grade from S to D, read from the buyer's side: an S in Reviews means the reviews push the score up hard, a D in Engagement means few players ever finish it. A marks a dock (monetization, early access, a missing input). The grades explain the score; they never change it.

The honest parts

What it does not do

From the heart

Games are subjective, and one number can't hold what a game means to you. Some of my favorite games of all time aren't BANGERS, because they are too short for the price, or a niche reviews never rewarded, or a slow burn the math doesn't catch. I love them anyway, and a low score doesn't make me wrong about that.

So don't take a low score personally. The BANG Score answers one narrow question for one specific person: the budget-conscious gamer working out where a limited dollar should go. That was me, counting out twenty dollars and needing it to count. A "skip" only means the price is ahead of the value right now, for someone on a budget. If a game looks like your thing, buy it. The right game is always worth the money.

Common questions

What is the BANG Score?

The BANG Score rates every game on Steam from 0 to 100 for value: whether the price matches what you get. Whether the game is your kind of thing is a question it leaves to you.

How is the BANG Score calculated?

It weighs the current price against how long the game really is, the Steam review score, how far players actually get from public achievement stats, how aggressive the in-app purchases are, and whether an unusual share of its Steam-purchase reviews come from buyers who refunded it. Smaller adjustments cover DRM, early access, a recent swing in reviews, and for multiplayer and roguelike games, how many people own and play them. The exact weights stay private; every input and data source is public.

Is the BANG Score the same as a review score?

No. A review score measures whether a game is good. The BANG Score measures whether it is worth the money, so a great game at a steep price per hour can still land at worth it.

Where does the data come from?

Valve and Steam, HowLongToBeat for length, SteamSpy for ownership, IsThereAnyDeal for price history, PCGamingWiki for monetization mechanics, Metacritic for critic scores, and Frankfurter (European Central Bank rates) for currency display.

How often is it updated?

Crawlers pull fresh data every hour and the scores rebuild every six hours. A game's reviews refresh about monthly and its price more often, and each game page dates both under the numbers.

Is Steam BANGERS free?

Yes. Every score and page is free to read. There is also a free API and an MCP server so developers and AI assistants can query a game's value.

Last updated .

Who makes this

Steam BANGERS is built and run by one person, Jordan Allen Lewis. I wrote the crawler, the scoring formula, and every page on this site. The pipeline pulls fresh data around the clock, the formula is deterministic, and no AI writes any of it, so when a score moves it is because the price, the reviews, or the player data moved.

Every guide and collection here is written by me, and the claims come with the numbers that back them. Where the data is missing, the page says so instead of guessing.

Why I built it, and what I got wrong first: the longer version. How the number is actually computed: the method, including where it is weak.

Contact

Found a bug, a wrong score, or have an idea? Email support@steambangers.com.

Browse every score