
The Tenants
Skip · Strategy · 2022
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $19.99.
- Length
- 13.1h
- Value
- $1.53/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 6 GB of memory, GeForce GTX 560 / AMD R7-260X, 6 GB of storage. Windows only.
Become a landlord and deal with problematic tenants as you build your rental property empire. Decide how to react to annoyed neighbors or police interventions. Will you design your apartment for a group of gamer friends or an aspiring musician looking for a new home?
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.99, set in June 2025. It has been discounted 43 times in the 6 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 18 percent on value. It is pricier than 90 percent of its genre, and better reviewed than 74 percent. House Flipper ($24.99, scores 75) outscores it, and so does Rail Route ($9.99, scores 76). Both sit among its closest neighbours.
Steam's global achievement data says under 1 percent of players ever finish it. On a 13.1-hour game, that is a lot of paid-for hours most people never see. 11 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written December 2023 to September 2026. Inside the two-hour refund window, 53 percent of the 607 reviews written there were positive, against 79 percent overall, and those are 9 percent of everything written about it.
The drop-off
93% start to <1% finishMost players never reach the end. On a 13.1-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
93 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
got softlocked into a mission and could not progress the game any further, no idea if thats fixed or not
This game has big potential if only the developer spent more time refining it. I really enjoy the way we play, it's simple yet engaging. However, it does get repetitive and I feel like I have already used all my creativity to decorate the room. I don't have any complaints about the graphics because in fact, their low-key style gives the game its identity. Still, I wish the gameplay were improved to keep things fresh...
Honestly? Not for me. I love management/city builder games but this one really just felt clunky and unsatisfying. The grid system made certain jobs look so ugly and NPCs wouldn't be able to access certain areas due to the poor layout. I love working with small spaces in other similar games, but this game does not make it work well. It's a bummer because I feel it could have had potential but I just don't see myself...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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The Tenants scores 49/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1009560/the-tenantsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.