
Waves
Worth it · Shooter · 2011
The verdict
PLAY IT.
Worth it at free.
- Price
- Free to play
- Reviews
- 95% positive
Minimum on the Steam store: 1 GB of memory, Shader Model 3 Compatible video card, 246 MB of storage. Windows only.
Waves is an Arcade Twin-Stick Shooter that's all about High Scores. Build your combo and drop bombs in pursuit of Leaderboard dominance over seven game-modes!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Against its own genre it lands in the top 6 percent on value. It is better reviewed than 94 percent of its genre. Among the games that feel like it, Kill The Crows ($4.99, scores 91) beats it on value, while it beats Nex Machina ($19.99, scores 66).
82 from critics against 95 percent from players, and the player number comes from people who own the game.
Inside the two-hour refund window, 91 percent of the 393 reviews written there were positive, against 95 percent overall, and those are 40 percent of everything written about it.
The drop-off
52% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Cite this score
Embed the live badge, copy the line, or download the card.
Waves scores 82/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/107600/wavesThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.