
Shadowgrounds Survivor
Skip · Shooter · 2007
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 4h
- Value
- $2.50/hr
- Reviews
- 61% positive
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Minimum on the Steam store: 512 MB of memory, DirectX compatible 128 MB graphics card (512 MB recommended), 1 GB of storage. Runs on Windows, macOS.
Surviving is only half the game. The award-winning atmosphere and gameplay mechanics of the original Shadowgrounds make a triumphant return in this spin off/sequel armed with a slick new feature set! Shadowgrounds Survivor tells the story of the last remaining humans on Jupiter's moon Ganymede, where the alien onslaught is in full force.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.99, set in November 2013. It has been discounted 116 times in the 14 years tracked here, typically at 85 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
It is less well reviewed than 85 percent of its genre. On the same math Shadowgrounds ($6.99, scores 57) and X-Morph: Defense ($19.99, scores 68) are the better buys, and they are the games it most resembles.
79 on Metacritic, 61 percent from players. A gap this way round is usually launch damage or a slow decline.
Inside the two-hour refund window, 39 percent of the 204 reviews written there were positive, against 61 percent overall, and those are 35 percent of everything written about it.
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
While I enjoyed my 5 hours playing it, I find it hard to recommend this game to anyone. If you played Shadowgrounds, and didnt like it, you likely wont like this one as well. It is sliiightly better gameplay vise, because I think some AI got improved slightly, enemy placement were harder to fight off, but that could be because I played on hard difficulty this time instead of normal. If you DID like Shadowgrounds...
Even so, the shooting part feels better; the rest of the game feels worse for me, especially after playing Shadowgrounds just before this game. The constant we put you in a tiny room and swarm you with enemies just makes no fun. What annoyed me too was what was rare in the predecessor: we spawn enemies behind you in rooms you just cleared. The story was okay in addition to Shadowgrounds, but it feels worse for me in...
Everybody complains about Shadowgrounds Survivor but I must defend this one. It's ok. That's it.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Shadowgrounds Survivor scores 10/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/11200/shadowgrounds-survivorThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 3, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.