Our Life: Beginnings & Always

Our Life: Beginnings & Always

BANGER · Short indie · 2020

Steam Deck Unsupported

The verdict

PLAY IT.

A BANGER, and it costs nothing.

Length
8.7h
Price
Free to play
Reviews
99% positive
Length
8.7h
main story (HowLongToBeat)
Completionist
27.3h
100% (HowLongToBeat)
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
99%
13,770 reviews, as of Sep 18
Players
750K
owners (estimate)
Released
2020

Minimum on the Steam store: 1 GB of memory, DirectX or OpenGL compatible card. Runs on Windows, Linux.

A twenty-dollar bill, four summers, fifteen years, and a one of a kind life. Create an experience that’s all your own in this near-fully customizable visual novel where you grow from childhood to adulthood with the lonely boy next door.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews99% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Engagement34% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
No in-game purchases. Paid DLC exists and is not docked
Holding it back
Reach750K+ players
How many own it, a popularity + confidence signal
For context
Length8.7 hours
How much game you get. Hours feed the value per dollar
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 1 percent of the games it competes with. It is the best reviewed of its genre. Among the games closest to it, Lake ($6.99, scores 67) and Dragon Age™: The Veilguard ($20.99, scores 22) both come in lower.

Steam's global achievement data puts 34 percent of players at this game's ending achievement. The median game this site can measure sits at 8.

8.7 hours to finish it, 27 to exhaust it. The completionist tail is 3.1 times the campaign.

It is still busy. 237 players were in it at once at the last check, across 81 days of tracking.

The drop-off

89% start to 34% finish
050100rarestfirst achievement

People genuinely stick with this one. Steam global achievements

Players

237 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Our Life: Beginnings & Always scores 95/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1129190/our-life-beginnings-always
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/1129190/our-life-beginnings-always"><img src="https://steambangers.com/api/badge/1129190" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1129190)](https://steambangers.com/game/1129190/our-life-beginnings-always)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.