
Inferna
Skip · Multiplayer · 2019 · Early Access
The verdict
SKIP IT.
The reviews do not carry it. What it costs you is time.
- Price
- Free to play
- Reviews
- 63% positive
Minimum on the Steam store: 4 GB of memory, GTX 760, 25 GB of storage. Runs on Windows, macOS.
Classic free-to-play open-world MMORPG with grind, PvP, and a risky upgrade system up to +10. Level 1–100 with no resets. 33 maps. Crossplay for PC & mobile (Android beta).
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- Player count is unknown. We assumed a mid-size player base.
- Steam lists in-app purchases but we have no detail on them. Small caution applied.
The value story
It is less well reviewed than 84 percent of its genre. Among the games that feel like it, Rakion Chaos Force (free, scores 10) beats it on value, while it beats SMITE 2 (free, scores 0).
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Inferna scores 8/100 on the BANG Score (a skip). Player count is unknown, so the score assumes a mid-size player base. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1191330/infernaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.