ULTRAKILL

ULTRAKILL

Fair · Shooter · 2020 · Early Access

Steam Deck Verified

The verdict

WAIT.

A BANGER at $7.77, only fair at $22.49.

Length
6.5h
Value
$3.46/hr
Reviews
97% positive
That is 65% off today's $22.49.
Worth it at $19.44.
25%65 is the sale score. Normallyat full price.
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Length
6.5h
main story (HowLongToBeat)
Completionist
46.9h
100% (HowLongToBeat)
$/hr
$3.46
price ÷ main-story length
Price
$22.49
as of Sep 24
Reviews
97%
238,882 reviews, as of Aug 1
Players
7.5M
owners (estimate)
Released
2020

Minimum on the Steam store: 4 GB of memory, GeForce GTX 560 Or Equivalent, 3 GB of storage. Windows only.

ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews97% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$3.46/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $4.61/hr
Early accessUnfinished
Still in development, a small confidence discount until 1.0
For context
Length6.5 hours
How much game you get. Hours feed the value per dollar
Reach7.5M+ players
How many own it, a popularity + confidence signal
Refunds2 of 599 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $14.99, set in December 2021. Its cuts run 25 percent off as a rule. There have been 43 in the 6 years tracked, about 7 weeks apart. Today's $22.49 at 25 percent off still sits 50 percent above the floor, so a deeper cut exists in its history. The math puts its BANGER price at $7.77. No recorded sale has reached it yet.

Take the discount away and it is a 60. With it, 65.

Against its own genre it lands in the top 18 percent on value. It is pricier than 87 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, DUSK ($7.99, scores 92) beats it on value, while it beats Hellbound ($5.09, scores 15).

This site sampled 599 of its Steam-purchase reviews; 2 were written by buyers who refunded it, sampled from reviews written June 2026 to August 2026. Inside the two-hour refund window, 95 percent of the 8,181 reviews written there were positive, against 97 percent overall, and those are 4 percent of everything written about it.

The main story runs 6.5 hours. Doing everything runs 47, 7.2 times as long.

It came out 6 years ago and 3.1K were still playing it at the last check.

It carries Valve's Deck Verified rating and runs 6.5 hours, about as long as a handheld game wants to be.

Players

3,122 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Saw it a lot on youtube all of a sudden and decided to play it. Best financial desicion of time. Also if you're sensitive to blood and/or gore, there's a setting to disable both of those things (or if you don't like guns in general, don't get this game). So get ultrakilling*tm while you can.
gloon@rV2.21Recommendedafter 5.3h37 found this helpfulearly accessRead on Steam
OH MY DAYS it cant be better, almost every weapon compliments eachother in ts game its good the updates schedule couldnt be worse but thats the good part right? This game can fitinto every category of entertainment, If ultrakill was a series it would be on netflix, if ultrakill was a movie it would be on netflix, if ultrakill was a short film it would be on netflix, if ultrakill was a game it would be the only game...
AdamRecommendedafter 219h20 found this helpfulearly accessRead on Steam
Extremely fun game, and I had a blast. I'm not usually one for fast paced shooter games, but this one clicks in my brain for some reason. The gameplay is very good, and has a ridiculous skill ceiling, with tons of ludicrously overpowered combinations that can be pulled off when you no life the game. Ultrakill does a very good job of introducing you to all its basic mechanics, but all the fancy ones have to either be...
The4thCamerARecommendedafter 14h17 found this helpfulearly accessRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

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BANG Score badge

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ULTRAKILL scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1229490/ultrakill
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[![BANG Score](https://steambangers.com/api/badge/1229490)](https://steambangers.com/game/1229490/ultrakill)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.