
Bless Unleashed
Skip · RPG · 2021
Steam Deck UnsupportedThe verdict
SKIP IT.
The reviews do not carry it. What it costs you is time.
- Length
- 190h
- Price
- Free to play
- Reviews
- 53% positive
Minimum on the Steam store: 8 GB of memory, NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB, 50 GB of storage. Windows only.
Bless Unleashed is an open-world online game that can be enjoyed with your friends and countless others. Venture out to engage in intense combat while exploring vast regions and treacherous dungeons.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It is less well reviewed than 98 percent of its genre. Vindictus (free, scores 19) outscores it, and so does Neverwinter (free, scores 46). Both sit among its closest neighbours.
Finishing takes 190 hours; clearing it takes 626, which is 3.3 times the campaign.
It is still busy. 291 players were in it at once at the last check, across 81 days of tracking.
The drop-off
41% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
291 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Bless Unleashed scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1254120/bless-unleashedThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.