
鬼谷八荒 Tale of Immortal
Skip · RPG · 2023
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $19.99.
- Length
- 66h
- Value
- $0.30/hr
- Reviews
- 56% positive
Recent reviews trending up: 76% over the last 30 days against 56% all-time.
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when 鬼谷八荒 Tale of Immortal is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, HD4400, 25 GB of storage. Windows only.
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
January 2026 is where it bottomed out, at $10.99. It has been discounted 42 times in the 6 years tracked here, typically at 25 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
It is pricier than 86 percent of its genre, and less well reviewed than 97 percent. Niffelheim ($19.99, scores 20) outscores it, and so does Medieval Dynasty ($34.99, scores 83). Both sit among its closest neighbours.
Steam's global achievement data says about 9 percent of players ever finish it. On a 66-hour game, that is a lot of paid-for hours most people never see. Players rate it 56 percent positive over its lifetime, and the last 30 days run 76 percent. It is aging into a better game than its average suggests. 2 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written December 2025 to September 2026. Inside the two-hour refund window, 39 percent of the 2,955 reviews written there were positive, against 56 percent overall, and those are 2 percent of everything written about it.
3 years after release it still had 4.1K people in it at once.
The drop-off
96% start to 9% finishMost players never reach the end. On a 66-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
4,116 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
im surprised by how good this game is, really is a nice cultivation game there is an odd button here and there that sometimes isnt translated but usually its pretty obvious what it is so they are a non-issue, none of the actual text had any problems for me and the quality of the translation is pretty good if you have trouble launching just enabled UTF-8 encoding on windows (its what i did) or change the launch...
this one does represent cultivation novel very very well! Could be difficult to understand for people who did not have experience with those novels! But if you have watched or read things about cultivation, this is the right game for you
Has game breaking bugs that reveal themselves after possibly hours after triggering the initial reason for them. Extremely frustrating experience with small chance of the developers making any further updates on it.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
鬼谷八荒 Tale of Immortal scores 3/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1468810/tale-of-immortalThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.