A.V.A Global

A.V.A Global

Skip · Shooter · 2022

Steam Deck Playable

The verdict

SKIP IT.

The reviews do not carry it. What it costs you is time.

Price
Free to play
Reviews
48% positive
Length
No data
no length in our data yet
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
48%
7,777 reviews, as of Sep 15
Players
1.5M
owners (estimate)
Released
2022

Minimum on the Steam store: 4 GB of memory, NVIDIA GeForce 9600 GT / ATI Radeon HD 4850 (512 MB), 30 GB of storage. Windows only.

A.V.A is a classic FPS shooter game featuring various types game Modes. Depending on the battlefield, you can choose Pointman, Rifleman, and Sniper and enjoy strategic team play.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reach1.5M+ players
How many own it, a popularity + confidence signal
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews48% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

It is less well reviewed than 96 percent of its genre. On the same math Battle Teams 2 (free, scores 1) and POLYGON (free, scores 39) are the better buys, and they are the games it most resembles.

It is still busy. 212 players were in it at once at the last check, across 81 days of tracking.

The drop-off

<1% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

212 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

A.V.A Global scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1473480/a-v-a-global
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/1473480/a-v-a-global"><img src="https://steambangers.com/api/badge/1473480" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1473480)](https://steambangers.com/game/1473480/a-v-a-global)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.