Ghostwire: Tokyo

Ghostwire: Tokyo

Skip · Shooter · 2022

Steam Deck Verified

The verdict

SKIP IT.

The value isn't there at $59.99.

Length
11.4h
Value
$5.26/hr
Reviews
83% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
11.4h
main story (HowLongToBeat)
Completionist
42.2h
100% (HowLongToBeat)
$/hr
$5.26
price ÷ main-story length
Price
$59.99
as of Sep 23
Reviews
83%
21,153 reviews, as of Sep 15
Metacritic
77
critic score
Players
1.5M
owners (estimate)
Released
2022

Minimum on the Steam store: 12 GB of memory, GTX1060 / RX5500XT / Arc A380* (VRAM 6GB or higher), 26 GB of storage. Windows only.

Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$5.26/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews83% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length11 hours
How much game you get. Hours feed the value per dollar
Reach1.5M+ players
How many own it, a popularity + confidence signal
Refunds14 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $5.99. That was June 2026. It has been discounted 29 times in the 5 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

Value puts it in the top 47 percent of the games it competes with. It is pricier than 99 percent of its genre, and better reviewed than 66 percent. Among the games that feel like it, Amnesia: The Bunker ($24.99, scores 58) beats it on value, while it beats Atomic Heart ($59.99, scores 40).

14 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2024 to September 2026. Inside the two-hour refund window, 56 percent of the 961 reviews written there were positive, against 83 percent overall, and those are 7 percent of everything written about it.

Finishing takes 11.4 hours; clearing it takes 42, which is 3.7 times the campaign.

At 11.4 hours it is a handheld-sized game, and Valve rates it Deck Verified.

The drop-off

89% start to 3% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

97 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Ghostwire: Tokyo Ghostwire: Tokyo is a Japanese game with a really interesting atmosphere and some beautiful graphics. Honestly, I enjoyed the game mostly for the visuals and the Japanese-style environment. It's a good game to play when you just want to relax and enjoy the scenery. However, the gameplay felt a bit odd at times. The biggest problem for me was that most of the ghosts/enemies felt very similar, and you...
ToothLess™Recommendedafter 9.2h2 found this helpfulRead on Steam
The game is OK, but after the initial push, its best to be enjoyed in 2 hours play-sessions, because it does get stale. Its a shame, because i do like the idea of these smaller scale AA games, but this one kind of isn't it. 7 out of 10
TominatorRecommendedafter 2.5h1 found this helpfulRead on Steam
tl;dr - wait for a steep sale. Fantastic art direction and setting are let down by an awkward plot, middling gameplay, and empty open world. Changing FOV beyond the narrow default requires Flawless Widescreen. They (I assume at the very least) recreated Tokyo to great lengths and there's just.. nothing to do in it. No (relatively) friendly Yokai or spirits or something to maybe play a minigame or two with. It's fun...
DarkshieldNot recommendedafter 14h1 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Ghostwire: Tokyo scores 41/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1475810/ghostwire-tokyo
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<a href="https://steambangers.com/game/1475810/ghostwire-tokyo"><img src="https://steambangers.com/api/badge/1475810" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1475810)](https://steambangers.com/game/1475810/ghostwire-tokyo)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+6
Critics
77
Players
83
Critics and players agree on this one.
Metacritic critics · 21,153 Steam player reviews

Tags

Details

DeveloperTango Gameworks
PublisherBethesda Softworks
GenreShooter
Released2022
Achievements66