Dome Keeper

Dome Keeper

Worth it · Roguelike · 2022

Steam Deck Verified

The verdict

BUY IT.

Worth it at $17.99.

Length
4.8h
Value
$3.75/hr
Reviews
92% positive
It will not reach BANGER at any price.
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Length
4.8h
typical playtime (HowLongToBeat)
Completionist
34h
100% (HowLongToBeat)
$/hr
$3.75
price ÷ typical playtime
Price
$17.99
as of Sep 23
Reviews
92%
22,388 reviews, as of Sep 12
Players
3.5M
owners (estimate)
Released
2022

Minimum on the Steam store: 2 GB of memory, Support for OpenGL 3.3, 1 GB of storage. Runs on Windows, macOS, Linux.

Defend against waves of alien monsters in this unique roguelike action miner. Dig for resources, collect useful gadgets, and upgrade equipment to increase odds of survival – just hurry back before your dome is destroyed!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews92% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Replayability~29h to replay
Co-op and replay time. The value score counts hours well past the 4.8h typical playtime
Reach3.5M+ players
How many own it and play it, the biggest driver for a game with no ending
Holding it back
MonetizationCosmetic, Finite spend
In-game spending, a moderate drag
For context
Value$3.75/hr
Price per hour of game. This genre scores on player counts instead
Length4.8 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds12 of 799 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

June 2026 is where it bottomed out, at $5.39. It has been discounted 40 times in the 4 years tracked here, typically at 60 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Value puts it in the top 15 percent of the games it competes with. It is pricier than 76 percent of its genre, and better reviewed than 86 percent. Among the games that feel like it, DR LIVESEY ROM AND DEATH EDITION ($2.99, scores 84) beats it on value, while it beats Wall World ($1.04, scores 76).

This site sampled 799 of its Steam-purchase reviews; 12 were written by buyers who refunded it, sampled from reviews written September 2024 to September 2026. Inside the two-hour refund window, 68 percent of the 1,304 reviews written there were positive, against 92 percent overall, and those are 7 percent of everything written about it. It sells extras on top of the sticker price (cosmetic, finite spend); the score docks it lightly for that.

HowLongToBeat players log 4.8 hours as a typical playtime, and completionists log 34, 7.1 times as much.

At 4.8 hours it is a handheld-sized game, and Valve rates it Deck Verified.

In-app purchasesCosmetic, Finite spendPCGamingWiki

The drop-off

86% start to 3% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

402 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

This game captures all of my hopes and dreams and delivers it into game form. I love my wife
SketchRecommendedafter 10h17 found this helpfulRead on Steam
I did 3 runs and it doesn't click at all for me.... I love Roguelikes but the gameplay loop is just boring. The monsters are coming in such a fast pace that you use half of your playing time to go back to capsule or go back to your last point of exploration. The Techtree is... blatant, half of it feels completely useless or I have no choice but take this one thing or it's over. The "skills" you can choose (the tree...
KamikaterNot recommendedafter 1.8h5 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Dome Keeper scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1637320/dome-keeper
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[![BANG Score](https://steambangers.com/api/badge/1637320)](https://steambangers.com/game/1637320/dome-keeper)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.