
Nine Sols
Worth it · Action · 2024
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $29.99, a BANGER if it drops to $24.47.
- Length
- 21.7h
- Value
- $1.38/hr
- Reviews
- 94% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Nine Sols is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 8 GB of memory, Nvidia GTX 950 | AMD R7 370, 15 GB of storage. Runs on Windows, macOS.
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $11.99. That was May 2026. 15 discounts in the 2 years on record. They run about 35 percent off, roughly 8 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks. The math puts its BANGER price at $24.47. The record reaches that level 14 times.
Against its own genre it lands in the top 1 percent on value. It is pricier than 97 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, Hollow Knight ($14.99, scores 97) beats it on value, while it beats Death's Gambit: Afterlife ($9.99, scores 60).
Of the 799 Steam-purchase reviews this site sampled, 20 come from buyers who refunded the game, sampled from reviews written December 2025 to September 2026. Inside the two-hour refund window, 72 percent of the 1,283 reviews written there were positive, against 94 percent overall, and those are 3 percent of everything written about it.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
83% start to 16% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
625 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This is a very hard game but it's also a great game. Nine Sols is a Metroidvania with Soulslike elements and Sekiro style parry mechanics. You cannot progress through the game without being comfortable with parrying attacks. Early on you can get away with exclusively dodging but the deeper and deeper you get, the more important parrying becomes. The story is really neat and I was captivated by the characters, their...
Did I fall in love with this game? Yes. Is it good? Yes. The bosses and fights are challenging, the story is amazing, the art style and gameplay is perfect. It is like an evolution of Hollow Knight but with more Samurai. I hope there will be more!
For newcomers: once you beat the first boss, the game actually gets interesting.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Nine Sols scores 81/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1809540/nine-solsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 5, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.