
Chivalry 2
Fair · Multiplayer · 2022
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $7.99. Buy it if you want it.
- Length
- 13.4h
- Value
- $0.60/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 8 GB of memory, Nvidia GeForce GTX 660 or AMD Radeon HD 7870 2 GB, 35 GB of storage. Windows only.
Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from clashing swords, to storms of flaming arrows, to sprawling castle sieges and more.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $3.99, set in March 2026. 36 discounts in the 4 years on record. They run about 75 percent off, roughly 6 weeks apart. Today's $7.99 at 80 percent off still sits 100 percent above the floor, so a deeper cut exists in its history.
Value puts it in the top 15 percent of the games it competes with. It is pricier than 98 percent of its genre, and better reviewed than 82 percent. Among the games that feel like it, Chivalry: Medieval Warfare ($24.99, scores 63) beats it on value, while it beats Blood of Steel (free, scores 42).
This site sampled 800 of its Steam-purchase reviews; 11 were written by buyers who refunded it, sampled from reviews written June 2026 to September 2026. Inside the two-hour refund window, 54 percent of the 3,302 reviews written there were positive, against 79 percent overall, and those are 7 percent of everything written about it. It sells extras on top of the sticker price (cosmetic, currency); the score docks it lightly for that.
HowLongToBeat players log 13.4 hours as a typical playtime, and completionists log 69, 5.2 times as much.
Still 1.6K concurrent players, 4 years in.
The drop-off
92% start to 1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1,565 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
No, don't bother playing this unless you're already good at this kind of game or want to make it your only kind of game.
Matchmaking continues to be broken, lots of hackers and infinite stamina hack users in the game. the only people still playing either have zero life and play this game like theyre getting paid to play it, or hackers. either way not that fun and you'll constantly just get thrown on a losing team where you get 1v4d constantly while the rest of the team tries to solo groups and gets melted. really fun if you love...
Torn banner has earned a reputation as one of the worst companies purely by their apathy alone. Hackers literally run their game. I've been in duel servers where hackers are flying in the air and running the entire server, deciding who they like and who they want to kick. The hackers can DDOS anyone they want to remove anyone, they can kill anyone they want with infinite damage within the game. Its a pure...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Chivalry 2 scores 50/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1824220/chivalry-2The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.