Brotato

Brotato

BANGER · Roguelike · 2023

Steam Deck Verified

The verdict

BUY IT.

A BANGER at $4.99.

Length
5.7h
Value
$0.88/hr
Reviews
96% positive
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Length
5.7h
typical playtime (HowLongToBeat)
Completionist
67.3h
100% (HowLongToBeat)
$/hr
$0.88
price ÷ typical playtime
Price
$4.99
as of Sep 23
Reviews
96%
118,705 reviews, as of Sep 12
Players
3.5M
owners (estimate)
Released
2023

Minimum on the Steam store: 4 GB of memory, 128MB, OpenGL 3+, 205 MB of storage. Runs on Windows, macOS, Linux.

Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews96% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Replayability~34h to replay
Co-op and replay time. The value score counts hours well past the 5.7h typical playtime
Reach3.5M+ players
How many own it and play it, the biggest driver for a game with no ending
Engagement17% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
No in-game purchases. Paid DLC exists and is not docked
For context
Value$0.88/hr
Price per hour of game. This genre scores on player counts instead
Length5.7 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds8 of 799 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

October 2024 is where it bottomed out, at $2.99. 35 discounts in the 4 years on record. They run about 40 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Against its own genre it lands in the top 1 percent on value. It is cheaper than 83 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Vampire Survivors ($4.99, scores 95) beats it on value, while it beats Greedland ($5.19, scores 60).

This site sampled 799 of its Steam-purchase reviews; 8 were written by buyers who refunded it, sampled from reviews written May 2026 to September 2026. Inside the two-hour refund window, 92 percent of the 6,047 reviews written there were positive, against 96 percent overall, and those are 5 percent of everything written about it.

HowLongToBeat players log 5.7 hours as a typical playtime, and completionists log 67, 12 times as much.

Still 6.4K concurrent players, 3 years in.

It carries Valve's Deck Verified rating and runs 5.7 hours, about as long as a handheld game wants to be.

The drop-off

96% start to 17% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

6,389 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

So, a year ago I started a pretty serious fitness journey, and I hate cardio. I ended up getting a Nvidia Shield on my tv in the garage, to run my PC remote, and put my exercise bike out there with the TV. Now each day I have played a crap load of this while mindlessly biking for 1-2 hours each day. The game has become part of my fitness journey, made cardio suck less keeping myself distracted and turned gaming into...
WonkiestFlunkyRecommendedafter 1082h70 found this helpfulRead on Steam
I gave a potato six weapons. It died. So I gave another potato six weapons. It also died. I now understand game design.
ChopSueyRecommendedafter 7.3h31 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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Brotato scores 91/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1942280/brotato
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[![BANG Score](https://steambangers.com/api/badge/1942280)](https://steambangers.com/game/1942280/brotato)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.