
F.E.A.R.
Fair · Action · 2010
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 8.2h
- Value
- $1.22/hr
- Reviews
- 87% positive
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Minimum on the Steam store: 512 MB of memory, 17 GB of storage. Windows only.
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
July 2026 is where it bottomed out, at $1.99. Its cuts run 75 percent off as a rule. There have been 8 in the 8 years tracked, about 7 weeks apart.
Value puts it in the top 3 percent of the games it competes with. It is pricier than 74 percent of its genre, and better reviewed than 92 percent. Among the games that feel like it, F.E.A.R. ($9.99, scores 82) beats it on value, while it beats F.E.A.R. ($9.99, scores 66).
None of the 482 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2020 to August 2026.
Players
13 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: achievement curve (Steam global achievements).
Cite this score
Embed the live badge, copy the line, or download the card.
F.E.A.R. scores 67/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/21110/f-e-a-rThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 3, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.