
Deadlight
Skip · Action · 2012
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $14.99.
- Length
- 4h
- Value
- $3.75/hr
- Reviews
- 79% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Deadlight is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 2 GB of memory, Shader model 3.0 support, 5 GB of storage. Windows only.
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2014 is where it bottomed out, at $1.49. It has been discounted 80 times in the 14 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 20 percent of its genre. It is pricier than 86 percent of its genre, and better reviewed than 76 percent. On the same math The Final Station ($14.99, scores 57) and Ghost Song ($19.99, scores 55) are the better buys, and they are the games it most resembles.
Steam's global achievement data puts 32 percent of players at this game's ending achievement. The median game this site can measure sits at 8. 2 of the 649 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 67 percent of the 1,168 reviews written there were positive, against 79 percent overall, and those are 12 percent of everything written about it.
The main story runs 4 hours. Doing everything runs 8, 2.0 times as long.
The drop-off
85% start to 32% finishPeople genuinely stick with this one. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Decent platformer. Can be frustrating until you get the timing right for some portions.
I mean... it's alright. I was given a yes or no question. I found it okay, not terrible. The controls are a lil janky, but the most annoying part is how it takes the character a second to react to your moments. Not because of input lag, but because he literally can't do too many things at once like some others have said. It made it difficult to jump fences sometimes because of this, especially when speed is of the...
This game just felt a bit like a chore to play with a really disappointing payoff, you can give it a try but I wouldn't be surprised if you get disappointed too.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Deadlight scores 45/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/211400/deadlightThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.