Thomas Was Alone

Thomas Was Alone

Worth it · Short indie · 2012

Steam Deck Unsupported

The verdict

BUY IT.

Worth it at $9.99, a BANGER if it drops to $4.68.

Length
3.5h
Value
$2.85/hr
Reviews
94% positive
That is 53% off today's $9.99.
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Length
3.5h
main story (HowLongToBeat)
Completionist
4.2h
100% (HowLongToBeat)
$/hr
$2.85
price ÷ main-story length
Price
$9.99
as of Sep 24
Reviews
94%
9,392 reviews, as of Sep 16
Metacritic
77
critic score
Players
750K
owners (estimate)
Released
2012

Minimum on the Steam store: 1 GB of memory, 399 MB of storage. Runs on Windows, macOS.

Guide a group of rectangles through 120 levels, using their different skills together to overcome a series of obstacles in each environment. Discover the human-made story of the first sentient artificial intelligences with Danny Wallace’s BAFTA-winning narration.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews94% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Engagement32% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$2.85/hr
Price per hour of game. It moves the score inside the ceiling reviews set
For context
Length3.5 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
Refunds0 of 413 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $1.99, set in June 2022. It has been discounted 87 times in the 14 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 12 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks. It becomes a BANGER at $4.68, a level the record has reached 25 times.

On value it sits in the top 2 percent of its genre. It is pricier than 88 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, SANABI ($14.99, scores 84) beats it on value, while it beats Mind Over Magnet ($9.99, scores 63).

The press gave it 77; the people who bought it give it 94 percent. A 17-point gap in the buyer's favour.

Steam's global achievement data puts 32 percent of players at this game's ending achievement. The median game this site can measure sits at 8. None of the 413 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 82 percent of the 585 reviews written there were positive, against 94 percent overall, and those are 14 percent of everything written about it.

The drop-off

94% start to 32% finish
050100rarestfirst achievement

People genuinely stick with this one. Steam global achievements

Players

2 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

First played 10 years ago, never finished, now I have and I don't think I will ever be the same
High King Ryan PendragonRecommendedafter 6.8h1 found this helpfulRead on Steam
nice lol used to play this as a demo all the time on ps3, and the full game here is fun, and story is very nice, I only found out those pickups at the very end of the game, I just thought they were decoration at first lolol
SaCkBoYjR07Recommendedafter 8.0h1 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Thomas Was Alone scores 71/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/220780/thomas-was-alone
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[![BANG Score](https://steambangers.com/api/badge/220780)](https://steambangers.com/game/220780/thomas-was-alone)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+17
Critics
77
Players
94
Player favorite. The critics underrated it.
Metacritic critics · 9,392 Steam player reviews

Tags

Details

DeveloperBithell Games
PublisherBithell Games
GenreShort indie
Released2012
Achievements35