
Getting Over It with Bennett Foddy
Fair · Action · 2017
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $7.99. Buy it if you want it.
- Length
- 6.3h
- Value
- $1.27/hr
- Reviews
- 82% positive
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Minimum on the Steam store: 2 GB of memory, Intel HD Graphics 4000 or better, 2 GB of storage. Runs on Windows, macOS, Linux.
A game I made for a certain kind of person. To hurt them.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2025 is where it bottomed out, at $1.59. 48 discounts in the 9 years on record. They run about 60 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 12 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 4 percent on value. It is better reviewed than 85 percent of its genre. Among the games that feel like it, Jump King ($12.99, scores 74) beats it on value, while it beats Job Simulator ($19.99, scores 58).
15 of the 799 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2026 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 631 have a larger share. Inside the two-hour refund window, 73 percent of the 18,607 reviews written there were positive, against 82 percent overall, and those are 25 percent of everything written about it.
The main story runs 6.3 hours. Doing everything runs 30, 4.7 times as long.
At 6.3 hours it is a handheld-sized game, and Valve rates it Deck Verified.
Players
192 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is not for everyone. In fact, it's made for a specific type of person. To hurt them.
loved this game so so much that it made my desk suffer for pure agony, it's so chill and fun game and you should really play it when you need to relax reccomend for everyone
at first it was fun but after repeating the same tiny segment, it slowly became anoying
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Getting Over It with Bennett Foddy scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/240720/getting-over-it-with-bennett-foddyThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.