
Wasteland 2: Director's Cut
Fair · RPG · 2014
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 40.8h
- Value
- $0.74/hr
- Reviews
- 83% positive
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Minimum on the Steam store: 4 GB of memory, NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM), 30 GB of storage. Runs on Windows, macOS, Linux.
From the producer of the original Fallout comes Wasteland 2. With over 80 hours of gameplay, deck out your Ranger squad with devastating weaponry, test the limits of your strategy skills, and bring justice to the Wasteland! The choices are yours…but so are the consequences.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $5.99. That was August 2025. Its cuts run 70 percent off as a rule. There have been 71 in the 13 years tracked, about 7 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 7 weeks.
On value it sits in the top 6 percent of its genre. It is pricier than 96 percent of its genre, and better reviewed than 81 percent. Among the games that feel like it, Shadowrun Returns ($14.99, scores 70) beats it on value, while it beats Torment: Tides of Numenera ($34.99, scores 27).
Steam's global achievement data says under 1 percent of players ever finish it. On a 40.8-hour game, that is a lot of paid-for hours most people never see. This site sampled 405 of its Steam-purchase reviews; 1 was written by a buyer who refunded it, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 63 percent of the 409 reviews written there were positive, against 83 percent overall, and those are 9 percent of everything written about it.
The main story runs 40.8 hours. Doing everything runs 101, 2.5 times as long.
The drop-off
14% start to <1% finishMost players never reach the end. On a 40.8-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
10 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I've never been a fan of the whole retro-futuristic aesthetic in Fallout, though the whole post-nuclear-apocalyptic concept is interesting enough. So, to me, Wasteland 2 feels like a superior version of that same idea. The freedom to build your own squad of Arizona Rangers and the crazy stuff you encounter in the Arizona wasteland is a lot of fun, and my only real complaint so far is that the game is way too...
One of the best Squad tactical RPGs, scratched the itch Fallout Tactics left me, pretty similar too but more fleshed out. with the Director's cut this game still holds up even after 12 years of release.
It's pretty fun but it drives me ♥♥♥ insane that practically every quest resolution boils down to "do this thing, something bad happens. Try to prevent it, something bad happens. Try to go for a third, outside option, something unforseen and ♥♥♥ bad happens." Wow. Life sucks and everything works out like ♥♥♥♥. So deep, huh?
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Wasteland 2: Director's Cut scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/240760/wasteland-2-director-s-cutThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.