Anomaly Korea

Anomaly Korea

Fair · Action · 2013

Steam Deck Unsupported

The verdict

NO RUSH.

Fair at $4.99. Buy it if you want it.

Length
3.3h
Value
$1.51/hr
Reviews
79% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
3.3h
main story (HowLongToBeat)
Completionist
10.5h
100% (HowLongToBeat)
$/hr
$1.51
price ÷ main-story length
Price
$4.99
as of Sep 24
Reviews
79%
801 reviews, as of Sep 20
Players
350K
owners (estimate)
Released
2013

Minimum on the Steam store: 1 GB of memory, GeForce 8800 or equivalent, 696 MB of storage. Runs on Windows, macOS, Linux.

Exclusively brought to Steam for PC, Mac and Linux in Anomaly Bundle, Anomaly Korea is an expansion campaign to Anomaly Warzone Earth. The alien robots are back and this time they’ve got Korea in their sights. It’s your job to lead a squad into fierce fire-fights and fend off the alien invasion.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Holding it back
Value$1.51/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews79% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 78% after the small-sample adjustment
For context
Length3.3 hours
How much game you get. Hours feed the value per dollar
Reach350K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 116 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

October 2015 is where it bottomed out, at $0.49. It has been discounted 87 times in the 13 years tracked here, typically at 80 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Against its own genre it lands in the top 11 percent on value. It is better reviewed than 74 percent of its genre. Among the games that feel like it, Anomaly: Warzone Earth ($9.99, scores 64) beats it on value, while it beats Anomaly 2 ($14.99, scores 44).

The main story runs 3.3 hours. Doing everything runs 11, 3.2 times as long.

The drop-off

23% start to 5% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Anomaly Korea scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/251530/anomaly-korea
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/251530/anomaly-korea"><img src="https://steambangers.com/api/badge/251530" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/251530)](https://steambangers.com/game/251530/anomaly-korea)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

Developer11 bit studios
Publisher11 bit studios
GenreAction
Released2013
Achievements35