
Maia
Skip · Strategy · 2018
The verdict
SKIP IT.
The value isn't there at $24.99.
- Reviews
- 44% positive
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Minimum on the Steam store: 4 GB of memory, Nvidia 970 or ATI RX 570 - or equivilent with 4GB VRAM, 4 GB of storage. Runs on Windows, macOS, Linux.
Maia is a colony building game set in the not-so-distant future. Your colonists make planetfall on a hostile world and you must ensure their survival and their safety, constructing their off-world habitat from almost nothing and sheltering them from a dangerous, often deadly environment.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. The score is docked for the missing length.
The value story
It has never been cheaper than $2.99. That was March 2024. It has been discounted 63 times in the 13 years tracked here, typically at 44 percent off, with about 8 weeks between sales.
It is pricier than 95 percent of its genre, and less well reviewed than 99 percent. The games it most resembles do better on the same math. Space Haven ($24.99, scores 71) and The Crust ($20.79, scores 34) both outscore it.
Inside the two-hour refund window, 33 percent of the 303 reviews written there were positive, against 44 percent overall, and those are 37 percent of everything written about it.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Maia scores 0/100 on the BANG Score (a skip). Length is not in our data, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/252250/maiaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.