
Savant - Ascent
Worth it · Action · 2013
The verdict
BUY IT.
Worth it at $1.99.
- Reviews
- 92% positive
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Minimum on the Steam store: 2 GB of memory, OpenGL 1.4 or better, 123 MB of storage. Runs on Windows, macOS, Linux.
A malicious orb has cast Savant out of his tower and transformed his surroundings into dangerous enemies!Dodge and shoot your way back up the tower, and blast down waves of enemies as you make your way towards the top! As you progress, you unlock CDs that not only give you new tracks to play to, but also grant you powerful new abilities!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical Action game (about 6 hours) and docked the score for the missing length.
The value story
November 2016 is where it bottomed out, at $0.49. 89 discounts in the 13 years on record. They run about 50 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 2 percent of its genre. It is cheaper than 83 percent of its genre, and better reviewed than 97 percent. Among the games that feel like it, Super Hexagon ($2.99, scores 97) beats it on value, while it beats The Bug Butcher ($7.99, scores 60).
Of the 212 Steam-purchase reviews this site sampled, 1 comes from a buyer who refunded the game, sampled from reviews written March 2020 to June 2026. Inside the two-hour refund window, 90 percent of the 1,136 reviews written there were positive, against 92 percent overall, and those are 53 percent of everything written about it.
The drop-off
14% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
No data upstream: critic score (Metacritic).
Cite this score
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Savant - Ascent scores 72/100 on the BANG Score (worth it). Length is estimated at 6 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/259530/savant-ascentThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.