
Jets'n'Guns Gold
Worth it · Shooter · 2014
The verdict
BUY IT.
Worth it at $7.99.
- Length
- 8.7h
- Value
- $0.92/hr
- Reviews
- 87% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Jets'n'Guns Gold is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 1 GB of memory, OpenGL compatible, 113 MB of storage. Windows only.
Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.74, set in November 2017. It has been discounted 71 times in the 13 years tracked here, typically at 60 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 14 percent of the games it competes with. It is cheaper than 62 percent of its genre, and better reviewed than 74 percent. Among the games that feel like it, Cuphead ($19.99, scores 80) beats it on value, while it beats Kero Blaster ($9.99, scores 63).
1 of the 325 Steam-purchase reviews sampled here comes from a buyer who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 65 percent of the 254 reviews written there were positive, against 87 percent overall, and those are 20 percent of everything written about it.
8.7 hours to finish it, 22 to exhaust it. The completionist tail is 2.5 times the campaign.
The drop-off
28% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
3 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Don't let its age fool you-Jets'n'Guns Gold has aged remarkably well. The visuals still hold up, the soundtrack is excellent, and the gameplay is just as addictive as ever. Blasting through waves of enemies while upgrading your ship never gets old. The only downside is the Steam achievement list. Earning 100% requires a fair amount of grinding and dedication. That said, if you're an achievement hunter or simply...
A complete nostalgia pick for me. I played original Jets 'n' Guns waaay back in the day on PC and remember enjoying it, even if it was super difficult. Seriously, playing it right now I don't even understand how did I managed to beat it back then. So Jets 'n' Guns is a bullethell shmup set in a ridiculous space setting with niche references and absurd humour. The player is a retired war hero that became a freelance...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Jets'n'Guns Gold scores 69/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/262260/jets-n-guns-goldThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.