Hexcells

Hexcells

BANGER · Strategy · 2014

Steam Deck Playable

The verdict

BUY IT.

A BANGER at $2.99.

Length
2h
Value
$1.50/hr
Reviews
97% positive
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Length
2h
main story (HowLongToBeat)
Completionist
2.7h
100% (HowLongToBeat)
$/hr
$1.50
price ÷ main-story length
Price
$2.99
as of Sep 24
Reviews
97%
5,932 reviews, as of Sep 20
Players
350K
owners (estimate)
Released
2014

Minimum on the Steam store: 2 GB of memory, Shader Model 2.0+, 61 MB of storage. Runs on Windows, macOS, Linux.

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews97% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$1.50/hr
Price per hour of game. It moves the score inside the ceiling reviews set
For context
Length2 hours
How much game you get. Hours feed the value per dollar
Reach350K+ players
How many own it, a popularity + confidence signal
Refunds1 of 352 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.89. That was February 2015. Its cuts run 70 percent off as a rule. There have been 94 in the 13 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

Value puts it in the top 1 percent of the games it competes with. It is cheaper than 78 percent of its genre, and better reviewed than 99 percent. The nearest things to it, Hexcells Plus ($2.99, scores 77) and Hexcells Infinite ($4.99, scores 96), are both worse buys on this math.

$7.30 is where it would stop being a BANGER. Today it is $2.99.

This site sampled 352 of its Steam-purchase reviews; 1 was written by a buyer who refunded it, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 93 percent of the 1,294 reviews written there were positive, against 97 percent overall, and those are 25 percent of everything written about it.

The drop-off

88% start to 53% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

10 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

It's super addictive and fun. I admire the simple rules and elegance that comes from them.
growshRecommendedafter 6.0h1 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Hexcells scores 97/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/265890/hexcells
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[![BANG Score](https://steambangers.com/api/badge/265890)](https://steambangers.com/game/265890/hexcells)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperMatthew Brown
PublisherMatthew Brown
GenreStrategy
Released2014
Achievements6