
Secrets of Grindea
Worth it · RPG · 2024
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $14.99.
- Length
- 16.2h
- Value
- $0.93/hr
- Reviews
- 89% positive
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Minimum on the Steam store: 1 GB of memory, DirectX 9.0c compatible, 1 GB of storage. Windows only.
Secrets of Grindea is an old-school Action RPG with co-op support for up to 4 players. Journey through fantastical lands and battle tons of different enemies and bosses in your quest for truth, friendship and, above all, finding the world’s rarest treasures!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $11.24. That was December 2025. 12 discounts in the 11 years on record. They run about 20 percent off, roughly 13 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 13 weeks.
Against its own genre it lands in the top 2 percent on value. It is pricier than 77 percent of its genre, and better reviewed than 92 percent. It outscores the games it most resembles, including The Incredible Adventures of Van Helsing: Final Cut ($44.99, scores 37) and The Incredible Adventures of Van Helsing III ($14.99, scores 13).
Steam's global achievement data says about 5 percent of players ever finish it. On a 16.2-hour game, that is a lot of paid-for hours most people never see. 8 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written May 2020 to September 2026. Inside the two-hour refund window, 75 percent of the 248 reviews written there were positive, against 89 percent overall, and those are 4 percent of everything written about it.
The main story runs 16.2 hours. Doing everything runs 50, 3.1 times as long.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
80% start to 5% finishMost players never reach the end. On a 16.2-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
35 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
i've watched the very small dev team work on this for over 10+ years, so i'm a little biased. i think it's a very cute and honest game. i think the grind of the game is appropriate of the title. i think the game challenges the player in many different ways, and some of them certainly are more frustrating than fun. i also think it's fair criticism to say that the combat isn't as rewarding as it could be, that skill...
If you like reach story, a lot of reading and endless grinding. This is best game for you!
I might update this later, but ♥♥♥ are the puzzles in this game so tedious, time consuming, and not fun to play. Yeah. I just can't. This was going to be a positive review, honestly. However, the puzzles these guys cooked up are just ♥♥♥ horrible. Pixel perfect timing works if you're a developer with the chops to make it work. When you don't do it right - which you did not - it is just a ♥♥♥ absolutely infuriating...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Secrets of Grindea scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/269770/secrets-of-grindeaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.