Star Ruler 2

Star Ruler 2

Fair · Multiplayer · 2015

Steam Deck Playable

The verdict

NO RUSH.

Fair at $19.99. Buy it if you want it.

Length
32h
Value
$0.62/hr
Reviews
82% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
32h
typical playtime (HowLongToBeat)
$/hr
$0.62
price ÷ typical playtime
Price
$19.99
as of Sep 24
Reviews
82%
719 reviews, as of Sep 20
Players
350K
owners (estimate)
Released
2015

Minimum on the Steam store: 1 GB of memory, AMD or Nvidia Graphics card w/ 512MB RAM, OpenGL 2.1 Support, 604 MB of storage. Runs on Windows, Linux.

Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units and hundreds of planets in your quest for galactic dominance.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Holding it back
Reviews82% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 81% after the small-sample adjustment
Reach350K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
Value$0.63/hr
Price per hour of game. This genre scores on player counts instead
Length32 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 92 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $6.24, set in August 2016. It has been discounted 23 times in the 12 years tracked here, typically at 50 percent off, with about 10 weeks between sales.

On value it sits in the top 12 percent of its genre. It is pricier than 91 percent of its genre, and better reviewed than 85 percent. Among the games that feel like it, AI War: Fleet Command ($9.99, scores 62) beats it on value, while it beats StarDrive ($29.99, scores 0).

The drop-off

65% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

What players say

Total mess that made the studio bankrupt. Get Star Ruler 1 with Galactic armoury mod. (Latest version has more bugs, then older version of the mod, so might want to use a older mod version of GA if you like me have a 100% lockup rate with the latest version)
JorgasNot recommendedafter 40hApr 2024Read on Steam
Maybe I'm just not good at this game but no matter what I do the AI is always head of me when it comes to fleet strength and I cannot keep up no matter what I do. As a result every game of this I've played has ended in stagnation. I really wanted to like this game because it has really fun diplomacy and the supply chain system is interesting, but AI that's impossible to go up against is a huge negative for me in any...
Rocko McDaggerNot recommendedafter 14hNov 2023Read on Steam
I played the game only for a little while. I did like the innovative side, however I didn't feel like spending too much time in it. I found the ship building strange (not necessarily bad). The idea of stacking planets is nice. But I find it tedious for now. Perhaps it's a different time from when the game came out. The UI feels clunky but I believe i could get used to it. Combat was very uninformative. Ships...
SoweluRecommendedafter 4.0hMar 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Star Ruler 2 scores 54/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/282590/star-ruler-2
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[![BANG Score](https://steambangers.com/api/badge/282590)](https://steambangers.com/game/282590/star-ruler-2)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperBlind Mind Studios
PublisherBlind Mind Studios
GenreMultiplayer
Released2015
Achievements23