
Kingdom Rush 5: Alliance TD
Fair · Strategy · 2024
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 7.5h
- Value
- $2.67/hr
- Reviews
- 88% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Kingdom Rush 5: Alliance TD is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, OpenGL 3.0 compliant with 1.0GB of video RAM., 1 GB of storage. Runs on Windows, macOS.
While a formidable evil emerges, an unexpected alliance is taking shape! It will take the finest warriors of Linirea and the relentless Dark Army to stop it. Beware! Though they may journey side by side the ever-changing winds of fate could swiftly alter their course.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $10.99. That was March 2026. It has been discounted 20 times in the 2 years tracked here, typically at 30 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 8 percent of the games it competes with. It is pricier than 87 percent of its genre, and better reviewed than 93 percent. Among the games that feel like it, Kingdom Rush - Tower Defense ($9.99, scores 78) beats it on value, while it beats Kingdom Rush Vengeance - Tower Defense ($19.99, scores 57).
This site sampled 800 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written December 2024 to August 2026. Inside the two-hour refund window, 80 percent of the 607 reviews written there were positive, against 88 percent overall, and those are 6 percent of everything written about it.
7.5 hours to finish it, 33 to exhaust it. The completionist tail is 4.4 times the campaign.
The drop-off
96% start to 6% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
386 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Yeah so, I AM recommending this, but with some important caveats. It is a) beautifully designed b) humorous, c) intuitive. However, the base game is very short, the upgrade tree very easy to complete, and I didn't really feel any incentive to grind through the achievements or impossible levels etc. Not loving the idea of paying for more levels as DLC content, but that's my personal choice. There are probably too...
wish i could get a refund for the dlc its dogwater they made the last boss destroy towers can it just be a tower defense game like in i dunno the title...instead of a " random adventure game" with towers. hard concept for any european developer i know being honest and intelligent is culturally difficult for brain washed cultists who think their every idea is a gift from the heavens but maybe tell someone when they...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Kingdom Rush 5: Alliance TD scores 58/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2849080/kingdom-rush-5-alliance-tdThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 3, price as of Sep 22.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.