
RollerCoaster Tycoon® 2: Triple Thrill Pack
Fair · Strategy · 2014
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Reviews
- 90% positive
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Minimum on the Steam store: 512 MB of memory, 3D graphics card compatible with DirectX 7, 2 GB of storage. Windows only.
This compilation includes the entire RollerCoaster Tycoon 2 series, with the original game as well as the Time Twister and Wacky Worlds expansions.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical Strategy game (about 8 hours) and docked the score for the missing length.
The value story
June 2015 is where it bottomed out, at $2.49. 65 discounts in the 12 years on record. They run about 66 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Against its own genre it lands in the top 6 percent on value. It is pricier than 69 percent of its genre, and better reviewed than 94 percent. Among the games that feel like it, RollerCoaster Tycoon®: Deluxe ($5.99, scores 92) beats it on value, while it beats Railroad Tycoon 3 ($2.49, scores 51).
The press gave it 74; the people who bought it give it 90 percent. A 16-point gap in the buyer's favour.
3 of the 542 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 73 percent of the 984 reviews written there were positive, against 90 percent overall, and those are 20 percent of everything written about it.
Players
96 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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RollerCoaster Tycoon® 2: Triple Thrill Pack scores 62/100 on the BANG Score (fair value). Length is estimated at 8 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/285330/rollercoaster-tycoon-2-triple-thrill-packThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.