
Magic Research 2
Worth it · RPG · 2024
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $5.99.
- Length
- 140.6h 196.1h to 100%
- Value
- $0.04/hr
- Reviews
- 93% of 617 positive
Watch this gameOne alert at a price you pick.
Buy now or wait
Next discount: likely in the Winter Sale, Dec 17 to Jan 4, at about $4.79 (20% off). Calls like this were right 89% of the time in a backtest over 70 weeks.
Discounted in each of its last 8 seasonal sales. Last cut ended 9 days ago.
- Next sale
- Winter Sale, Dec 17 to Jan 4
Sources: IsThereAnyDeal, Valve.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
About the game
Welcome to Magic Research 2, an incremental RPG from the creator of Magic Research. Learn countless spells, face powerful foes, and command a team of Wizards who can cast spells for you as you journey to find or create the Philosopher's Stone.
Minimum specs
Minimum on the Steam store: 4 GB of memory, N/A, 696 MB of storage. Windows only.
The value story
It has been discounted 13 times in the 2 years tracked here. The median cut across all of them is 20 percent, about 11 weeks apart. Today it is at full price, and its last discount ended 9 days ago.
On value it sits in the top 1 percent of its genre. It is cheaper than 65 percent of its genre, and better reviewed than 95 percent. The nearest things to it, Your Chronicle (free, scores 51) and Dragon Cliff ($1.99, scores 77), are both worse buys on this math.
More about Magic Research 2
Of the 344 Steam-purchase reviews this site sampled, 2 come from buyers who refunded the game, sampled from reviews written May 2024 to August 2026.
The drop-off
85% start to 5% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
- Players online
- 72 when we last checked, on Oct 8, 20:54 UTC
Player counts from the Steam Web API.
What players say
This was a hard review to leave. On one hand the game felt frustraiting and tedious to manage but somehow it dragged me back in, every time. I would keep thinking about ways i could optimise my strategy to beat the next seemingly impossible challenge. If you like a weird kind of puzzle solver i think this might be for you. Theres SO MUCH content. Its impressive how many interactions and how many ways you can break...
2 more reviews
Crazy good. Can tell the creator put a TON of love into this game. Going to have to go play magic research 1 now that I've 100%'d this. Hopefully we'll see a magic research 3!
Tons of interesting mechanics and interplay. Very in depth. Very satisfying to figure out the puzzles of how to proceed effectively.
Steam reviews, mixed to its ratio and rotated daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Magic Research 2 scores 83/100 on the BANG Score (worth it) as of Oct 19, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2864890/magic-research-2Reviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Oct 1, price as of Oct 19. A number here look wrong? Tell me and I will check the inputs.
