
SuperTaxCity
Fair · Roguelike · 2025
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 7.2h
- Value
- $1.39/hr
- Reviews
- 88% of 221 positive
Watch this gameOne alert at a price you pick.
Buy now or wait
Next discount: likely between Oct 27 and Nov 9, at about $4.49 (55% off). Calls like this were right 78% of the time in a backtest over 70 weeks. Its own discounts have started about 58 days apart.
Discounted in each of its last 6 seasonal sales. Last cut ended 9 days ago.
- Next sale
- Winter Sale, Dec 17 to Jan 4
Sources: IsThereAnyDeal, Valve.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
About the game
A new sensation!? City-building × Roguelike game *Super Tax City*. Choose and place your favorite facilities from randomly drawn options! The combinations are endless! Create a profitable city that's uniquely yours!
Minimum specs
Minimum on the Steam store: 8 GB of memory, 4,096 MB RAM, 1 GB of storage. Windows only.
The value story
Across all 15 discounts in the 2 years tracked, the median cut is 30 percent, about 6 weeks apart. Today it is at full price, and its last discount ended 9 days ago.
Against its own genre it lands in the top 40 percent on value. It is cheaper than 65 percent of its genre, and better reviewed than 63 percent. Among the games that feel like it, Ratropolis ($17.99, scores 68) beats it on value, while it beats Commander Quest ($11.99, scores 32).
The drop-off
89% start to 5% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
- Players online
- 11 when we last checked, on Oct 7, 14:56 UTC
Player counts from the Steam Web API.
What players say
Didn't take me long to realize this game wasn't for me. The game takes you where it wants to go and there's really not much the player can do about it. Even in roguelites, the player needs some level of agency that offers a mitigating sensation that counters purely luck-based engagement or else what's the point in even playing?
Steam reviews, mixed to its ratio and rotated daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
SuperTaxCity scores 57/100 on the BANG Score (fair value) as of Oct 19, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2881800/supertaxcityReviews set the ceiling, and the size of the player base moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 30, price as of Oct 19. A number here look wrong? Tell me and I will check the inputs.
