
Strike Suit Zero: Director's Cut
Fair · Shooter · 2014
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 6.3h
- Value
- $1.59/hr
- Reviews
- 82% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Strike Suit Zero: Director's Cut is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, 5 GB of storage. Windows only.
The Director's Cut of Strike Suit Zero delivers the ultimate version with a graphical overhaul, restructured campaign and all its DLC. Pilot the mecha Strike Suit across massive fleet battles where your dogfighting skills will decide Earth's fate.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $3.99. That was February 2016. 38 discounts in the 12 years on record. They run about 66 percent off, roughly 14 weeks apart. Today it is at full price. The last sale was about 27 weeks ago, and on this game's rhythm the next one tends to arrive within 14 weeks.
On value it sits in the top 33 percent of its genre. It is better reviewed than 61 percent of its genre. Among the games that feel like it, Orbital Gear (free, scores 59) beats it on value, while it beats House of the Dying Sun ($19.99, scores 49).
Steam's global achievement data says about 17 percent of players ever finish it. On a 6.3-hour game, that is a lot of paid-for hours most people never see.
The drop-off
63% start to 17% finishA normal fall-off for a game this long. Steam global achievements
What players say
How I got it working on Windows 11 If your game goes to white screen and then just exits - try this: [*] Right click the game name in the library, go to Manage > Browse local files . This will open the game folder ( steamapps\common\SSZ Directors Cut\ ) [*] Go to pc\main\Binary [*] Try running SSZ32.exe - if that works, we're nearly there. [*] Now rename SSZ.exe to SSZ-.exe [*] Rename SSZ32.exe to SSZ.exe [*] You...
Probably this was the last of freelancer-like game I played. The switching between ship and robot is memorable as is the soundtrack. I played this version and not the original not even knowing that the other one had many bugs. Well, I've been lucky! 7.5/10
Complete down grade from the original from lighting textures, even color choices and aesthetics. While making the game size almost 3 times as large. The performance is worse too but only by a bit. Their original artists must have gone on to do better things and they had to hire liberal arts interns desperate for work. They changed the story progression to get you in the Strike Suit a little sooner, but cheapened it...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Strike Suit Zero: Director's Cut scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/288370/strike-suit-zero-director-s-cutThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.