Assassin's Creed® Unity

Assassin's Creed® Unity

Skip · Action · 2014

Steam Deck Playable

The verdict

SKIP IT.

The value isn't there at $7.49.

Length
17.2h
Value
$0.44/hr
Reviews
78% positive
Reviews or length hold it below the tiers even at a deep discount.

Recent reviews trending down: 70% over the last 30 days against 78% all-time.

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Length
17.2h
main story (HowLongToBeat)
Completionist
79.6h
100% (HowLongToBeat)
$/hr
$0.44
price ÷ main-story length
Price
$7.49
as of Sep 24
Reviews
78%
85,652 reviews, as of Sep 12
Players
3.5M
owners (estimate)
Released
2014

Minimum on the Steam store: 6 GB of memory, NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM), 50 GB of storage. Windows only.

Paris, 1789. In this action-adventure game, experience the French Revolution through the eyes of Arno Dorian. Become an Assassin and expose the true powers behind the Revolution for the fate of a nation.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.44/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $1.74/hr
Replayability~80h to replay
Co-op and replay time. The value score counts hours well past the 17h main story
Holding it back
Reviews78% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationCurrency, Boost
In-game spending, a moderate drag
DRMUplay account needed
Needs a second account on top of Steam, a small friction discount
For context
Length17 hours
How much game you get. Hours feed the value per dollar
Reach3.5M+ players
How many own it, a popularity + confidence signal
Refunds17 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

October 2020 is where it bottomed out, at $4.49. 97 discounts in the 12 years on record. They run about 75 percent off, roughly 6 weeks apart. Today's $7.49 at 75 percent off still sits 67 percent above the floor, so a deeper cut exists in its history.

Against its own genre it lands in the top 15 percent on value. It is pricier than 98 percent of its genre, and better reviewed than 72 percent. The games it most resembles do better on the same math. Styx: Shards of Darkness ($1.39, scores 55) and Assassin's Creed® Syndicate ($5.99, scores 57) both outscore it.

Players rate it 78 percent positive over its lifetime, but the last 30 days run 70 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 17 come from buyers who refunded the game, sampled from reviews written July 2026 to September 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 970 have a larger share. Inside the two-hour refund window, 43 percent of the 6,454 reviews written there were positive, against 78 percent overall, and those are 8 percent of everything written about it. It sells extras on top of the sticker price (currency, boost); the score docks it lightly for that.

Finishing takes 17.2 hours; clearing it takes 80, which is 4.6 times the campaign.

In-app purchasesCurrency, BoostPCGamingWiki

The drop-off

30% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

373 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

This one was annoying at the end, 30 hours in i was saying the game is good, mechanics are decent, and combat is fine. BUT my biggest issue was the sheer amount of collectibles you have to do, the map is bloated with chests and other collectibles, and its not even fun to do or has a purpose, most chests were level 3 lockpicks, and almost half of those were locked behind a locked door, make it make sense... other...
I AM LEGIONRecommendedafter 55h5 found this helpfulRead on Steam
Good game and decent story, Arno is a good protag imo feels very human to me. The parkour is a hit or miss sometimes its smooth and then sometimes it sucks especially when Arno just turns or jump to places that you aren't going to. ALOT OF BUGS AND I BLAME THAT ON UBISOFT DEAR GOD THE AMOUNT OF TIMES I HAVE GOTTEN STUCK IN ONE PLACE FROM THE PARKOUR AND HAD TO RESTART FROM CHECKPOINTS OVER AND OVER. You will witness...
Onigiri NinesRecommendedafter 45hSep 2026Read on Steam
Peak game, but this ubisoft launcher. FU ubisoft, there is reason why your studio is dying.
KrakenNot recommendedafter 37h9 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Assassin's Creed® Unity scores 48/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/289650/assassin-s-creed-unity
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<a href="https://steambangers.com/game/289650/assassin-s-creed-unity"><img src="https://steambangers.com/api/badge/289650" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/289650)](https://steambangers.com/game/289650/assassin-s-creed-unity)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.