
Color Symphony
Skip · Action · 2014
The verdict
SKIP IT.
The reviews do not carry it. What it costs you is time.
- Length
- 1.9h
- Price
- Free to play
- Reviews
- 73% positive
Minimum on the Steam store: 512 MB of memory, DirectX 9.0c compatible video card with shader model 1.1 support, 184 MB of storage. Windows only.
Color Symphony is a game program utilizing the human recognition ability and visual senses, and various colors are used to play the game by changing colors to disrupt the cognition or to strengthen the cognition. The player can control the enemy, eliminate obstacles or build new roads with different colors.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Value puts it in the top 40 percent of the games it competes with. The games it most resembles do better on the same math. The Expendabros (free, scores 95) and I Wanna Maker (free, scores 85) both outscore it.
It is still busy. 3 players were in it at once at the last check, across 81 days of tracking.
Players
3 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
Embed the live badge, copy the line, or download the card.
Color Symphony scores 34/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/317410/color-symphonyThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 21.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.