
Car Mechanic Simulator 2015
Worth it · Strategy · 2015
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $19.99, a BANGER if it drops to $12.49.
- Length
- 14.3h
- Value
- $1.40/hr
- Reviews
- 92% positive
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Minimum on the Steam store: 4 GB of memory, GeForce GTX 560 or Radeon HD6870 with 2GB VRAM, 8 GB of storage. Runs on Windows, macOS.
New cars, new tools, new options, more parts and much more fun in the next version of Car Mechanic Simulator! Take your wrench! Create and expand your auto repairs service empire. Car Mechanic Simulator 2015 will take you behind the scenes of daily routine in car workshop.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
August 2026 is where it bottomed out, at $1.79. 116 discounts in the 11 years on record. They run about 90 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks. The math puts its BANGER price at $12.49. The record reaches that level 113 times.
On value it sits in the top 1 percent of its genre. It is pricier than 92 percent of its genre, and better reviewed than 97 percent. Among the games that feel like it, Car Mechanic Simulator 2018 ($19.99, scores 84) beats it on value, while it beats DRIFT CE ($8.99, scores 26).
Critics scored it 68. Players sit 24 points higher at 92 percent, which usually means a game that plays better than it reviews.
This site sampled 541 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 76 percent of the 1,600 reviews written there were positive, against 92 percent overall, and those are 13 percent of everything written about it.
The main story runs 14.3 hours. Doing everything runs 50, 3.5 times as long.
Players
25 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Car Mechanic Simulator 2015 literally made me go into automotive classes. No, I did not graduate. Lmao. But honestly, that says a lot about this game. It got me interested enough in cars, repairs, parts, and the whole process of taking something broken and making it work again that I actually tried to bring that curiosity into real life. The game itself is weirdly satisfying. Taking cars apart, diagnosing problems...
Played this as a kid while my parents fought. Sometimes I'd get beaten right after it. Not that much play time when I played it on my disposable HP ♥♥♥, but I had a life back then. Sometimes coming home and repairing my 300SEL bit by bit. Good times.
I dont know much about mechanic but the game is still fun. CMS2018 is way better tho. Would Recommend
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Car Mechanic Simulator 2015 scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/320300/car-mechanic-simulator-2015The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.