
CLANNAD
BANGER · Narrative · 2015
Steam Deck UnsupportedThe verdict
BUY IT.
A BANGER at $44.99.
- Length
- 54.8h
- Value
- $0.82/hr
- Reviews
- 98% positive
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Minimum on the Steam store: 1 GB of memory, 640x480, 7 GB of storage. Windows only.
From the world renowned visual novel studio Key, the highly rated story of CLANNAD is now available on Steam! Improved visuals, achievement integration, and Dangopedia make this the best version of CLANNAD to date.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
August 2023 is where it bottomed out, at $13.49. Its cuts run 60 percent off as a rule. There have been 74 in the 11 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Against its own genre it lands in the top 1 percent on value. It is pricier than 99 percent of its genre, and better reviewed than 99 percent. The nearest things to it, Life is Strange: Double Exposure ($49.99, scores 15) and Life is Strange Remastered ($39.99, scores 64), are both worse buys on this math.
83 from critics against 98 percent from players, and the player number comes from people who own the game.
Steam's global achievement data says about 13 percent of players ever finish it. On a 54.8-hour game, that is a lot of paid-for hours most people never see. Of the 427 Steam-purchase reviews this site sampled, none come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 98 percent of the 1,410 reviews written there were positive, against 98 percent overall, and those are 14 percent of everything written about it.
The drop-off
86% start to 13% finishA normal fall-off for a game this long. Steam global achievements
Players
57 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I love this game! This is my first VN type game, but I loved the anime! I heard it was brutally sad, and was like "how sad can this really be?" Uhhh, the answer is VERY! I thought I could get through it without crying. Yeah, that didn't last long at all.
I still think about this story often and plan another playthrough even a year after my initial playthrough.
I don't cry easily at media, but CLANNAD completely dismantled me. I never like to say that CLANNAD is a "crying game", it is so much more than that. As they say, "写作CL,读作人生", i.e. "Written as CL(annad), but read as life." One famous reviewer captured it beautifully: "I laughed... I cried... I experienced something that changed my life... In a nutshell, Clannad ~After Story~ influenced the way I will live for the...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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CLANNAD scores 97/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/324160/clannadThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 22, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.