
R.E.P.O.
BANGER · Multiplayer · 2025 · Early Access
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $9.99.
- Length
- 9.6h
- Value
- $1.04/hr
- Reviews
- 96% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when R.E.P.O. is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 8 GB of memory, GTX 970, 1 GB of storage. Windows only.
An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $6.49, set in October 2025. Its cuts run 30 percent off as a rule. There have been 13 in the 2 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 1 percent of its genre. It is better reviewed than 99 percent of its genre. The nearest things to it, Secret Neighbor: Hello Neighbor Multiplayer ($19.99, scores 63) and Escape the Backrooms ($7.99, scores 81), are both worse buys on this math.
21 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written July 2026 to August 2026. Inside the two-hour refund window, 85 percent of the 18,008 reviews written there were positive, against 96 percent overall, and those are 5 percent of everything written about it.
HowLongToBeat players log 9.6 hours as a typical playtime, and completionists log 37, 3.8 times as much.
415,419 people have reviewed it, which is a big enough crowd to settle the number.
Players
32.3K players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Fun game, hilarious and traumatizing watching your friend get shot by a blind man while you can't warn them or else you will also die. 10/10, would play again
Easily my favourite 'friendslop' game out there; for such a small team it's incredibly polished and it's updates put larger budget projects like Phasmophobia to shame. Devs also seem incredibly nice and respond to community feedback constantly
This game feels like its setting you up for failure, early game consists of spending most of the time hiding (because 40 base stamina is not much at all). Then when you actually make it to the late game, the enemy spawns are ramped up ten-fold (no you can't just kill all the enemies). This game has tons of fun mechanics and some really great details so it's a real shame. I really enjoy the recent cosmetic update...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
Embed the live badge, copy the line, or download the card.
R.E.P.O. scores 90/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/3241660/r-e-p-oThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 7, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.