
Five Nights at Freddy's 2
Worth it · Short indie · 2014
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $7.99, a BANGER if it drops to $3.36.
- Length
- 3.1h
- Value
- $2.58/hr
- Reviews
- 94% positive
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Minimum on the Steam store: 1 GB of memory, 1 GB, 246 MB of storage. Windows only.
Welcome back to the new and improved Freddy Fazbear's Pizza! As always, Fazbear Entertainment is not responsible for death or dismemberment.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
October 2017 is where it bottomed out, at $1.99. 19 discounts in the 12 years on record. They run about 50 percent off, roughly 12 weeks apart. Past sales have already crossed the $3.36 BANGER line 7 times.
On value it sits in the top 3 percent of its genre. It is pricier than 78 percent of its genre, and better reviewed than 98 percent. The games it most resembles do better on the same math. Five Nights at Freddy's 4 ($7.99, scores 79) and Ultimate Custom Night (free, scores 90) both outscore it.
Critics scored it 62. Players sit 32 points higher at 94 percent, which usually means a game that plays better than it reviews.
This site sampled 800 of its Steam-purchase reviews; 16 were written by buyers who refunded it, sampled from reviews written November 2023 to August 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 748 games in its genre sampled this deeply, 96 have a larger share. Inside the two-hour refund window, 92 percent of the 8,318 reviews written there were positive, against 94 percent overall, and those are 35 percent of everything written about it. It sells extras on top of the sticker price (unlock); the score docks it lightly for that.
3.1 hours to finish it, 12 to exhaust it. The completionist tail is 3.7 times the campaign.
Valve rates it Steam Deck Verified, and at 3.1 hours it is short enough to finish on one.
Players
35 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I love the fnaf series, but foxy in this one is really a pain in the ass, but still it's a pretty nice game, its my favourite five nights at freddy's game because it has so many animatronics and you really need to focus and everything is rng, unlike fnaf 1 you just do one tactic and you can get the 20/20/20/20 night in the first or second try. The price it's pretty big for a game this old but these never go on sale...
yea, is good Very stressful by intention, could even call it a rage game, but so satisfying once you beat it.
FNAF 2 is probably the weakest out of the original four because of the repetitive gameplay and bugs. For example, the overuse of the mask mechanic, the music box, and for some reason, the weird hallway sound effect playing before and after an animatronic has entered/left. Overall, I do enjoy this game for what it introduced, but I think the game could've been better.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Five Nights at Freddy's 2 scores 70/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/332800/five-nights-at-freddy-s-2The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.