Zero-K

Zero-K

Worth it · Strategy · 2018

Steam Deck Unsupported

The verdict

PLAY IT.

Worth it at free.

Length
80h
Price
Free to play
Reviews
94% positive
Length
80h
main story (HowLongToBeat)
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
94%
4,343 reviews, as of Aug 1
Players
750K
owners (estimate)
Released
2018

Minimum on the Steam store: 4 GB of memory, 6 GB of storage. Runs on Windows, Linux.

With 100+ truly unique units, Zero-K is an RTS of freedom and creativity, tempered by a decade of refinement. Sculpt land into a castle and throw invaders off it with a Jugglenaut. Explore a massive campaign, solo or co-op. Hop online for epic 32 player battles or fast paced 1v1, on 100s of maps.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews94% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 93% after the small-sample adjustment
Holding it back
Reach750K+ players
How many own it, a popularity + confidence signal
For context
Length80 hours
How much game you get. Hours feed the value per dollar
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Against its own genre it lands in the top 1 percent on value. It is better reviewed than 98 percent of its genre. It outscores the games it most resembles, including Kingdom Wars (free, scores 19) and AirMech (free, scores 64).

It is still busy. 96 players were in it at once at the last check, across 81 days of tracking.

Players

96 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Zero-K scores 84/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/334920/zero-k
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/334920/zero-k"><img src="https://steambangers.com/api/badge/334920" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/334920)](https://steambangers.com/game/334920/zero-k)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperZero-K Team
PublisherZero-K Team
GenreStrategy
Released2018