

A 1-3 player co-op puzzle horror game set in an accursed megastore. Work together to decode the store's twisted logic, and find a way out before the lurking horrors doom you to shop forever.
Each input wears a grade, S to D, read from the buyer's side. The color is the direction: green raises the score, red lowers it, grey sits neutral. ▼ marks a dock, ? a missing input, • a fact this genre's score does not use. The exact weights stay secret. These are the inputs and the direction each pushes.
Most players never reach the end. On a 2.5-hour game, that's a lot you pay for and may never use. Steam global achievements
An unfortunately disappointing package after such a promising start. After Episode 2, every player build felt interchangeable, and the puzzles got significantly more tedious starting with Episode 5. The presentation can be pretty fun at times, but there's no real substance to speak of
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. Rotates daily. Opinions are theirs.
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Skip · Action · 2026
Steam Deck VerifiedSKIP IT.
Skip it at $7.99. The value isn't there.
about 2.5h$7.99 (~)
Better value than 83% of Action games
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Storebound scores 47/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steamBANGERS.com/game/3417410/storeboundThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It rates value, not taste. Whether it is for you is on you. How the score is computed → Data · updated 4h ago.
Peak 0Low 0Latest 0
Daily peak concurrent players.Player counts via SteamSpy.
Low $5.99High $7.99Now $7.99
Price line + bands by tier:FairSkipPrice history via IsThereAnyDeal.
No data upstream: critic score (Metacritic).
The lowest price on record is $5.99, set in December 2025. It has been discounted 6 times in the 9 months tracked here, typically at 25 percent off, with about 6 weeks between sales.
Steam's global achievement data says about under 1 percent of players ever finish it. On a 2.5-hour game, that is a lot of paid-for hours most people never see.