
Crazy Machines 3
Worth it · Strategy · 2016
Steam Deck UnsupportedThe verdict
BUY IT.
Worth it at $9.99, a BANGER if it drops to $8.86.
- Length
- 7.4h
- Value
- $1.35/hr
- Reviews
- 94% positive
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Minimum on the Steam store: 4 GB of memory, 512 MB VRAM, DirectX-11 compatible, 6 GB of storage. Windows only.
Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $0.99. That was April 2020. 100 discounts in the 10 years on record. They run about 90 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks. It becomes a BANGER at $8.86, a level the record has reached 88 times.
Against its own genre it lands in the top 1 percent on value. It is pricier than 69 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, Poly Bridge 2 ($14.99, scores 92) beats it on value, while it beats Poly Bridge ($9.99, scores 81).
Critics scored it 71. Players sit 23 points higher at 94 percent, which usually means a game that plays better than it reviews.
2 of the 640 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 93 percent of the 3,660 reviews written there were positive, against 94 percent overall, and those are 49 percent of everything written about it.
The main story runs 7.4 hours. Doing everything runs 21, 2.8 times as long.
The drop-off
80% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
11 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Crazy Machines 3 is basically a giant sandbox of physics-based chaos, and if you enjoy building ridiculous contraptions, it's incredibly fun. The game is all about solving puzzles by combining different machines, tools, and physics interactions to complete objectives. One minute you're using fans and balloons to move objects across a room, and the next you're creating absolute nonsense involving lasers, explosions...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Crazy Machines 3 scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/351920/crazy-machines-3The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.