
12 Labours of Hercules III: Girl Power
Fair · Strategy · 2015
The verdict
NO RUSH.
Fair at $2.99. Buy it if you want it.
- Reviews
- 86% positive
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Minimum on the Steam store: 512 MB of memory, 1024x768 resolution, 297 MB of storage. Runs on Windows, macOS, Linux.
Help Megara free the hero and then accompany him in all of his adventures, including the forest of the Amazons and Mount Olympus in 12 Labours of Hercules III: Girl Power!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical Strategy game (about 8 hours) and docked the score for the missing length.
The value story
October 2015 is where it bottomed out, at $0.14. 72 discounts in the 11 years on record. They run about 50 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 7 percent of the games it competes with. It is cheaper than 78 percent of its genre, and better reviewed than 89 percent. Among the games that feel like it, 12 Labours of Hercules ($2.99, scores 75) beats it on value, while it beats Youtubers Life ($19.99, scores 44).
Inside the two-hour refund window, 79 percent of the 131 reviews written there were positive, against 86 percent overall, and those are 17 percent of everything written about it.
The drop-off
36% start to 10% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic).
Cite this score
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12 Labours of Hercules III: Girl Power scores 60/100 on the BANG Score (fair value). Length is estimated at 8 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/360650/12-labours-of-hercules-iii-girl-powerThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.