
Turmoil
Worth it · Strategy · 2016
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $12.99, a BANGER if it drops to $7.55.
- Length
- 7.7h
- Value
- $1.69/hr
- Reviews
- 93% positive
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Minimum on the Steam store: 2 GB of memory, 154 MB of storage. Runs on Windows, macOS, Linux.
Drill for oil like it's 1899! Turmoil offers players a visually charming, tongue-in-cheek take on the simulation genre inspired by the 19th century oil rush in North America.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.99. That was June 2021. Its cuts run 60 percent off as a rule. There have been 77 in the 11 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks. Past sales have already crossed the $7.55 BANGER line 71 times.
Value puts it in the top 2 percent of the games it competes with. It is pricier than 76 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, Parkitect ($29.99, scores 92) beats it on value, while it beats Football, Tactics & Glory ($24.99, scores 73).
73 from critics against 93 percent from players, and the player number comes from people who own the game.
This site sampled 800 of its Steam-purchase reviews; 13 were written by buyers who refunded it, sampled from reviews written January 2021 to September 2026. Inside the two-hour refund window, 70 percent of the 872 reviews written there were positive, against 93 percent overall, and those are 7 percent of everything written about it.
7.7 hours to finish it, 24 to exhaust it. The completionist tail is 3.1 times the campaign.
It came out 10 years ago and 767 were still playing it at the last check.
The drop-off
86% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
767 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game was a blast. Running lines out to find all the oil spots and trying to maximize profits was very fun.
Fun, addictive, and very re-playable game! In fact, I wish the campaign was longer!
Its a Cute game with one giant downfall.... the hardest mode is still a joke. 2 difficultys, 2 playthroughs, 2 landslide wins. 0 replayability = 3-4 hours of gameplay. Multiplayer would be cool, if i had friends that game. Playing with randoms, waiting 24+ hours to take a turn is pretty lame. Its hard to recommend this game but i still have to because its got good bones. It could have been an AMAZING game if it had...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Turmoil scores 75/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/361280/turmoilThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.