Guardians of Victoria

Guardians of Victoria

Skip · Short indie · 2016

The verdict

SKIP IT.

The value isn't there at $0.99.

Length
2h
Value
$0.50/hr
Reviews
29% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
2h
main story (HowLongToBeat)
$/hr
$0.50
price ÷ main-story length
Price
$0.99
as of Sep 24
Reviews
29%
286 reviews, as of Sep 3
Players
750K
owners (estimate)
Released
2016

Minimum on the Steam store: 4 GB of memory, 502 MB of storage. Windows only.

Fans of challenging platformers will love this Steampunk remake of traditional runners! Guardians of Victoria features chase mechanics, upgrades, training, and 3 unique playable characters across Victoria's sky city, who's story will be changed forever!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.50/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $1.00/hr
Holding it back
Reviews29% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 35% after the small-sample adjustment
For context
Length2 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 38 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

October 2015 is where it bottomed out, at $0.29. Its cuts run 60 percent off as a rule. There have been 84 in the 11 years tracked, about 6 weeks apart. Today's $0.99 at 50 percent off still sits 241 percent above the floor, so a deeper cut exists in its history.

It is cheaper than 68 percent of its genre, and less well reviewed than 99 percent. Grim Legends: The Forsaken Bride ($14.99, scores 57) outscores it, and so does Villagers and Heroes (free, scores 8). Both sit among its closest neighbours.

What players say

Music that does not fit the game - but at least is the best part of it - terrible gameplay, dysfunfunctional artwork, and the game does not exit properly - still registers as running in Steam, and even trying to forcefully close it using Steam will not work. Must fully exit Steam instead. 2/10.
Tsubame ⭐Not recommendedafter 7.0hDec 2023Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Guardians of Victoria scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/385080/guardians-of-victoria
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/385080/guardians-of-victoria"><img src="https://steambangers.com/api/badge/385080" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/385080)](https://steambangers.com/game/385080/guardians-of-victoria)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 3, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperTall Story Studios
PublisherNew Reality Games
GenreShort indie
Released2016