
Microcosmum: survival of cells
Fair · RPG · 2015
The verdict
NO RUSH.
Fair at $7.99. Buy it if you want it.
- Reviews
- 84% positive
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Minimum on the Steam store: 512 MB of memory, 128 MB, 502 MB of storage. Windows only.
Microcosmum: survival of cells. Join the wonderful and amazing world of microorganisms.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical RPG game (about 8 hours) and docked the score for the missing length.
The value story
May 2026 is where it bottomed out, at $1.91. Its cuts run 50 percent off as a rule. There have been 109 in the 11 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 15 percent on value. It is better reviewed than 83 percent of its genre. Among the games that feel like it, Space Rangers HD: A War Apart ($14.99, scores 92) beats it on value, while it beats Demigod ($9.99, scores 37).
This site sampled 379 of its Steam-purchase reviews; 1 was written by a buyer who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 45 percent of the 177 reviews written there were positive, against 84 percent overall, and those are 16 percent of everything written about it.
The drop-off
86% start to 9% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic).
Cite this score
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Microcosmum: survival of cells scores 52/100 on the BANG Score (fair value). Length is estimated at 8 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/386260/microcosmum-survival-of-cellsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.