
Metro Exodus
Fair · Shooter · 2020
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 15.9h
- Value
- $1.89/hr
- Reviews
- 90% positive
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Minimum on the Steam store: 8 GB of memory, GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870, 59 GB of storage. Runs on Windows, macOS, Linux.
Flee the shattered ruins of the Moscow Metro and embark on an epic, continent-spanning journey across the post-apocalyptic Russian wilderness. Explore vast, non-linear levels, lose yourself in an immersive, sandbox survival experience, and follow a thrilling story-line that spans an entire year in the greatest Metro adventure yet.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
November 2024 is where it bottomed out, at $2.99. It has been discounted 58 times in the 8 years tracked here, typically at 77 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
On value it sits in the top 16 percent of its genre. It is pricier than 89 percent of its genre, and better reviewed than 84 percent. Among the games that feel like it, Metro: Last Light Redux ($19.99, scores 71) beats it on value, while it beats S.T.A.L.K.E.R. 2: Heart of Chornobyl ($59.99, scores 50).
Steam's global achievement data says about 3 percent of players ever finish it. On a 15.9-hour game, that is a lot of paid-for hours most people never see. This site sampled 800 of its Steam-purchase reviews; 5 were written by buyers who refunded it, sampled from reviews written May 2026 to September 2026. Inside the two-hour refund window, 70 percent of the 5,506 reviews written there were positive, against 90 percent overall, and those are 5 percent of everything written about it.
The main story runs 15.9 hours. Doing everything runs 42, 2.6 times as long.
It came out 6 years ago and 702 were still playing it at the last check.
The drop-off
71% start to 3% finishMost players never reach the end. On a 15.9-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
702 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
# **10/10 - Peak Metro** **Metro Exodus is peak Metro.** Peak story writing. Peak character development. Peak NPCs. Peak gunsmith system. Peak stealth. The three open-world maps are fantastic. Each one feels different, has its own atmosphere, characters, and stories, while still feeling like part of Artyom's journey. Exploring these places and discovering random encounters made the world feel genuinely alive. The...
Guns are fun and I appreciate a diegetic map and specific buttons for actions like wiping the gas mask and using your lighter. I just wish the story would stop grinding the gameplay to a halt so frequently so I could do the fun stuff. This would be fine if the story was good but it isn't and the acting and dialogue is atrocious.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Metro Exodus scores 67/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/412020/metro-exodusThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.