
Blackwake
Fair · Multiplayer · 2020
Steam Deck PlayableThe verdict
NO RUSH.
Free and middling. Worth a look if the genre is yours.
- Length
- 2.1h
- Price
- Free to play
- Reviews
- 81% positive
Minimum on the Steam store: 10 GB of memory, R9 270, GTX 660, 4 GB of storage. Runs on Windows, macOS.
Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Fire the cannons, sink enemy ships or board them with firearms and steel.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Value puts it in the top 10 percent of the games it competes with. It is better reviewed than 85 percent of its genre. Among the games that feel like it, Blazing Sails ($3.74, scores 64) beats it on value, while it beats Supraball (free, scores 42).
Inside the two-hour refund window, 54 percent of the 4,703 reviews written there were positive, against 81 percent overall, and those are 23 percent of everything written about it.
HowLongToBeat players log 2.1 hours as a typical playtime, and completionists log 6, 2.9 times as much.
It is still busy. 50 players were in it at once at the last check, across 81 days of tracking.
The drop-off
2% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
50 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Its kind of dead but if you can get a group of 4-6 people you can still have a good time. Its free and 4gb so why not
>First match >Hop on a purple ship named Gay Club >One of the players played the Pirates of the Carribean song on voice chat >We sank every ♥♥♥ english ship near us >After a long kill streak we start sinking >While the ship is full of water the former voice chat player switches to the Titanic flute song >Lost a lung while laughing afterwards Seriously tho nice dang game for an alpha ARR/10
it had charm and i liked it but after it turned free to play the game wont open anymore. the game is dead it hasnt been updated in years and nobody plays it anymore
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Blackwake scores 56/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/420290/blackwakeThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.