
Factorio
BANGER · Strategy · 2020
Steam Deck VerifiedThe verdict
BUY IT.
A BANGER at $35.00.
- Length
- 52.9h
- Value
- $0.66/hr
- Reviews
- 98% positive
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Minimum on the Steam store: 8 GB of memory, 5 GB of storage. Runs on Windows, macOS, Linux.
Factorio is a game about building and creating automated factories to produce items of increasing complexity, within an infinite 2D world. Use your imagination to design your factory, combine simple elements into ingenious structures, and finally protect it from the creatures who don't really like you.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $20.00, set in February 2016. In 11 years of price history it has never once been discounted.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 98 percent of its genre, and the best reviewed. Among the games that feel like it, Satisfactory ($39.99, scores 98) beats it on value, while it beats Hydroneer ($14.99, scores 71).
90 from critics against 98 percent from players, and the player number comes from people who own the game.
Steam's global achievement data says about 2 percent of players ever finish it. On a 52.9-hour game, that is a lot of paid-for hours most people never see. 17 of the 799 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2025 to September 2026. Inside the two-hour refund window, 80 percent of the 2,061 reviews written there were positive, against 98 percent overall, and those are 1 percent of everything written about it.
52.9 hours to finish it, 227 to exhaust it. The completionist tail is 4.3 times the campaign.
6 years after release it still had 16.4K people in it at once.
It carries Valve's Deck Verified rating, which is the one that means it just works.
The drop-off
64% start to 2% finishMost players never reach the end. On a 52.9-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
16.4K players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
To me it is like software development, except unaccompanied with the tedium and random ♥♥♥ that often plagues it. In other words, it is crack cocaine. Also like crack cocaine, it is completely unproductive, but that is neither here nor there.
Incredibly addicting gameplay loop, definitely for those who love logistics. Played Satisfactory before I played this, and I definitely prefer this over Satisfactory.
(Everything I'm about to say is within to context of the 'Space Age' expansion included) This Game is borderline perfect. I will say this bluntly, it is a grind and it is definitely NOT for everyone. But Holy sheet if you like building, crafting, planning out designs, and watching creations grow into massive masterpieces, then this is the game for you. The only limit I've found to this game is your hardware. This...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Factorio scores 97/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/427520/factorioThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.