Istrolid

Istrolid

Worth it · Strategy · 2016

The verdict

PLAY IT.

Worth it at free.

Price
Free to play
Reviews
87% positive
Length
No data
no length in our data yet
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
87%
2,692 reviews, as of Aug 1
Players
750K
owners (estimate)
Released
2016

Minimum on the Steam store: 1 GB of memory. Runs on Windows, macOS, Linux.

In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Holding it back
Reviews87% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach750K+ players
How many own it, a popularity + confidence signal
For context
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Against its own genre it lands in the top 3 percent on value. It is better reviewed than 91 percent of its genre. Among the games that feel like it, Oxygen Not Included ($24.99, scores 97) beats it on value, while it beats Kingdom Wars (free, scores 19).

It is still busy. 6 players were in it at once at the last check, across 81 days of tracking.

Players

6 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Istrolid scores 69/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/449140/istrolid
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/449140/istrolid"><img src="https://steambangers.com/api/badge/449140" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/449140)](https://steambangers.com/game/449140/istrolid)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

Developertreeform
Publishertreeform
GenreStrategy
Released2016