
Call of Duty®: WWII
Skip · Shooter · 2017
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $59.99.
- Length
- 7h
- Value
- $8.57/hr
- Reviews
- 70% positive
Recent reviews trending up: 82% over the last 30 days against 70% all-time.
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Minimum on the Steam store: 8 GB of memory, 90 GB of storage. Windows only.
Call of Duty®: WWII - a breathtaking experience that redefines World War II.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $14.99. That was September 2026. Its cuts run 67 percent off as a rule. There have been 65 in the 9 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
It is pricier than 99 percent of its genre, and less well reviewed than 69 percent. The games it most resembles do better on the same math. Call of Duty: World at War ($19.99, scores 65) and Zombie Army Trilogy ($44.99, scores 49) both outscore it.
Steam's global achievement data puts 48 percent of players at this game's ending achievement. The median game this site can measure sits at 8. Players rate it 70 percent positive over its lifetime, and the last 30 days run 82 percent. It is aging into a better game than its average suggests. Of the 800 Steam-purchase reviews this site sampled, 13 come from buyers who refunded the game, sampled from reviews written August 2025 to August 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 725 games in its genre sampled this deeply, 110 have a larger share. Inside the two-hour refund window, 49 percent of the 4,836 reviews written there were positive, against 70 percent overall, and those are 15 percent of everything written about it. It carries the aggressive kind of in-app purchases, and the score already docks it for that. The sticker price is where the spending starts.
Finishing takes 7 hours; clearing it takes 18, which is 2.6 times the campaign.
The drop-off
80% start to 48% finishPeople genuinely stick with this one. Steam global achievements
Players
298 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is absolute cinema of Call fo Duty Campaign. Don't pay attention to negative reviews if you haven't tried playing it yourself. +....+
My first ever and only call of duty i ever owned in playstation 4, I was a lot younger so i had no idea what the hell i was doing but oh man, i will never forget the memories of my parent's buying me this game just like halo ODST having it for christmas on my XBOX 360... So buying this game on PC is just amazing man, And it's the only call of duty ill have that i ever love.. Even if it isn't the greatest, it's still...
Another criminally underrated game with an amazing story, a fun multiplayer, and an interesting take on zombies
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Call of Duty®: WWII scores 16/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/476600/call-of-duty-wwiiThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.